Dr. Evil mini-review: While many claim
that Dr. Evil is made from an anti-spin material, it's behavior tells us that
this is not so. While it is a hard rubber, given the proper stroke and drive,
Dr. Evil can produce a fair amount of spin. That's why the spin rating is a "5"
and not the "0"
or "1" you'd expect from an "anti" rubber.
Dr. Evil is hardbat approved by the USATT Hardbat Committee.
While it is harder and "deader" than the pips out OX rubber that was most
commonly used in the classic era, some people think that it is still the closed
thing to classic Leyland rubber currently available.
It is interesting to read and hear all of the different
impressions people have of Dr. Evil. IMO, that is because it is actually an
all-round general purpose rubber. You can chop with it, hit with it, block with
it, return dead balls with it - you can even sorta loop with it if you work very
hard and swing fast. This is pretty much
what you'd expect from a regular sheet of "ordinary pimpled rubber."
Dr. Evil is actually "Joe Ordinary." It is the jack of all strokes, but it
masters none. But in this world of specialization with ultra-maximum-everything,
glue effect rubbers and carbon blades, a simple ordinary rubber that is
moderately slow and doesn't react much to incoming spin can seem frighteningly
evil to your opponent.
Review by Jay T (with permission)
Other reviews (authors
unknown):
Dr Evil is basically a pip made out of anti material.
The thick base sheet gives it a nice feel without sponge.
It's not really heavy reversal until it gets really old, but it makes a
dead knuckle ball and it does pass some spin through when you chop.
I'd compare it more to medium pips like 563 but with more control.
I would describe it as an anti-spin short pip. The hardness
of the rubber makes it almost immune to spin. Dr Evil has a thicker base sheet
then standard short pips. However, when I tried it some months ago on my
CarboFlex I found I had to be very careful with incoming balls that had a high
velocity as they had a tendency to penetrate to the blade and rebound away out
of control. I then tried it with .6 sponge, but found this completely eliminated
any reversal or weird effect. Dr Evil is fantastic for service return. I think
it is a great backside choice for penholders who generally only use one side.
Also, while it is almost immune to spin it is very sensitive to velocity
on harder faster blades.
A rubber that does Evil things to the ball. Very deceptive!
The name alone does enough psychological damage to your opponents. Insist they
inspect your rubber before play!
Doesn't give that much chop back, though if you do a heavy
spin loop to it you get a fair bit of chop.
It can generate a *bit* of spin. Nothing much though.
A loop to a straight block produces a completely dead nospin ball and the flight
can wobble a LOT.
It's not *that* great for chopping. There are easier rubbers to chop with and
rubbers that give more deception, reversal, etc. Chopping with it is sort of
hard to add spin, but fairly easier to produce a dead nospin chop.
It *can* do a heap of other things though - I can loop with it fairly easily and
produce nospin loops, light top (vs chop) and sometimes a light chop (vs loop)
loop - which sounds really weird.
All in all - It's very very close to playing hardbat. I'd like to see how it
goes with a thin sponge underneath it, or even a thick 2mm one. Silvalis
Dr evil is for those people who really know how to chop. It
doesn't do the work for you, like long pips.
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