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Yasaka
Phantom 009
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The all new legal Phantom family. Many players had to try
other long pip rubber sheets after the Phantom and many others were
declared illegal. Now we are back with a larger and better selection
than before. Phantom phenomena gives you unrivalled performance.
Now we offer better control, stronger attacking power, more spin on
returns, superb knuckle ball and allround improved variation.
- Speed: 38
- Spin: 42
- Control: 48
Click here for pricing on Yasaka Phantom 009 from Megaspin |
Yasaka Phantom 009 Review |
Yasaka Phantom 009 Review, by LawOCG
Source: Forum Thread:
http://forum.oneofakindtrading.com.au/viewtopic.php?t=175
Here's a review for the 009.
Physical Inspection
Out of the packet the Phantom 009 is of the highest quality. Everything
from the pip-tops to the labeling has been manufactured to perfection.
This LP is very unusual because of its tacky tops. The tops of the pips
are smooth and tacky, you can literally pick up another racket, roller
or anything else flat for that matter. The sides of the pips are also
quite grippy. This combination of smooth tacky pips with grippy sides
makes for a interesting rubber. The pips are aligned horizontally and
are a tad shorter then full length long pips. Even though saying this,
its definitely NOT a medium/medium long pip. Its just missing that
little touch of length that would make it a full blown long pip. The
pips are thin and soft and are willing to bend when pressed against with
a light touch.
Spin reversal and LP effect
The phantom 009 quite different to most long pips. Against light spin
balls the phantom can significantly produce its own spin like regular
inverted or short pips but against Heavy spin its able to reverse the
spin and give the traditional long pip effect. The control is excellent
for a long pip rubber, the ball will almost never pop up against loops
or chops. The tackiness of the pips provides excellent control at the
expense of spin reversal. Even with this grip all the traditional long
pip shots can be done easily. During my time testing the 009 its not
quite easy to produce "wobble" or @#$@3 balls. Against side back or side
top spin I was able to produce wobble through the scoop and block
strokes. Other than that its effect is not that pronounced.
Blocking/Hitting
On the packet it specifies that this pip is attack orientated and can be
used for fast attack and allround play. Usually packet blogs mean squat
but in this case its quite true. The phantom is a medium paced LP with
excellent dwell time. When blocking against loops a wide variety of
returns can be produced depending on your shot choice. If you choose to
leave the racket in front of the incoming ball hoping that it will
return something funny..... nothings going to happen. The super grip of
this LP cancels out the topspin from loops returning
knuckle/dead/floaters back to your opponent.
However this isn't such a bad thing... due to the extra grip you can
really speed up your blocks big time without loss of control. Punch
blocks against loops produce excellent dead balls at high speed. If the
timing is spot on against a high spin loop, the return will carry slight
backspin.
Chop blocking against loops is excellent. The tacky pips provide you
with extraordinary control. Almost all top spin balls at any speed can
be chop blocked quite hard with high consistency. The return will carry
alot of backspin usually causing your opponent to dump the ball in the
net on the next shot.
Hitting is simply superb!! The 009 almost hits identically to a short
pip. The angle doesn't have to be as open as with most long pips. You
can easily hit more then 10 shots with no loss of control. There is a
catch though, for every plus theres a minus. Fast and consistent hitting
comes at the expense of spin reversal. The opponent will almost never
dump the ball into the net since your shots will carry a slight degree
of topspin.
Pushing/chopping at the table
This is where 009 has a very unique property. Pushing against backspin
for most long pips is troublesome and hard to control. 009 differs from
them all because of the grip. When pushing against heavy backspin balls
the ball can be kept extremely low and will most likely be a knuckle
ball with sometimes the rare occasion of slight topspin. Pushing against
light backspin balls is superb. The resulting ball is extremely low and
will contain HEAVY backspin. Yes you read right, against light backspin
balls the 009 is able to produce its own spin along with the conflicting
spin to produce a heavy chop for the opponent. This is due to the tacky
pips.
Chopping Mid-distance/Long-distance
The 009 being rated as a attacking pip gave me the idea that it would
fairly suck as a defensive rubber. This is not true at all to my suprise,
When chopping against loops the resulting spin produced is extremely
heavy, much heavier then say destroyer, 388D/D-1, Neptune, 1615, 837 ( I
can only compare it to those as Ive used them all). The reason for the
heavy backspin is because of the tackiness on the pips and the slight
spin reversal from the LP. Its a very subjective matter when it comes to
chopping because it depends on your natural style of chopping.
By saying this I mean the arm speed that you chop at. If your chop
action is slow on contact. The ball wont carry much backspin but will
provide you with great control. The bonus side of this is that variation
can be produced rather easily.
If your a aggressive chopper that tries to impart maximum backspin on
every ball. Then the 009 will allow you to do so with great control. The
spin produced on chops is not to be underestimated. Its much more
heavier then anything Ive tried before. The ever so mighty destroyer
doesn't even come close in terms of the volume of backspin when it comes
to chopping compared to the 009.
Overall as a chopping rubber its very subjective to the skill of the
user. The 009 will allow you to almost do anything with your chops but
it depends on what you can do yourself. Unlike other long pips that mask
up crap shots, the 009 will do no such thing. Out of position chops,
miss hits or wrongly timed chops will leave you vulnerable.
In a way it promotes a positive chopping game. As long as your not
tentative and go for your shots the 009 is definitely worth a try.
Conclusion
Now that you've finally got to the end Very Happy I hope you found this
review helpful. I would recommend this LP to allrounders. For close to
the table players Dr N rubbers still reign supreme. For long distance
choppers the 009 is excellent but quite different in the way that spin
is varied. If your game is spin variation then 009 probably wont be as
effective as some of the more deceptive pips out there, but if your goal
is to chop to the point where the resulting ball weighs a tonne, give it
a go!
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