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Avalox Mo Long Pimple
review: |
First impressions:
The rubber looks of pretty good
quality. The only words on there are AXV, MO and 'made in China'...
The colour of the rubber seems more orange than red... I've seen a few
rubbers like this, so it does not appear to be an issue.
Pimple size looks close to maximum length... perhaps a touch shorter,
but does not look a lot different to 955 or TSP P-1R. Tips are rough and
feel quite grippy. the pimple are a little stiff, probably a grade
stiffer than the 955 and a fair bit stiffer than the P-1R.
They are spaced out more than both the 955 and TSP though...
Here is a close-up:
First hit:
I've only had a brief hit with
it so far, and found it to be quite nice all-round but a little
faster than both the 955 and TSP. From the brief hit I had I
immediately noticed it's quite good for hitting and blocking, but
I'd need to adjust to the speed for chopping...
During practice:
For chopping it's faster and
offer a little less feel and control, but still very good. Spin
reversal is fairly good too... the stiffer pimples seem to help
here. It does offer good control against fast loops as well, which I
only found in the 955 before.
It is very good for hitting though... attacking backspin and hitting
through spin seemed particularly easy!
I blocks well, but because it feels a little springy and fast,
drop shots are not as easy...
It also seems not all that sensitive to incoming spin, again the
stiffer pips seem to help here...
Summary:
In summary it's a good all
round long pimple rubber, suitable for both chopping and
attacking. It's best feature is the control offerred on hits,
and it's relatively insensitivity to incoming spin.
I hear it works very well in OX on a fast blade as well, so this
will be tested next...
Review by kbm:
With sponge, I found they provide good control
for blocking and are fairly consistent at hitting. Chopping is
pretty controlled, but it takes a bit of work to get a nice
heavy spin ball. It's also possible to throw up a psuedo-loop
off underspin and no-spin. It's certainly a risky shot, but it's
an almost guaranteed point if executed with a bit of deception.
Without sponge, they absorb power and spin better, but I felt
like it lost some of it's control. Hitting takes more effort
since the sponge isn't there. Chopping beyond mid-distance was
not particularly easy.
In general, they're fairly straight-forward pips with good
control, but provide little in terms of disturbing effects
outside of what's expected from long pips.
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